Ground breaking and game-changing are just two words that have often been used to describe id Software‘s Doom from back in 1993. I remember buying a demo on two 3.5″ floppies from my local computer store and just being blown away. The game soon became wildly popular as we played across modems and reveled in each blood soaked level, eventually creating our own maps and levels with various map-making software.
Sidenote: Doesn’t that sound weird? Paying for a demo? The idea of paying for a demo isn’t a new concept but in the early days of “The Internet”, i.e., back when we didn’t even call it The Internet, most of us were just calling BBSes and if you wanted new software, you either got it from a store or a maybe a friend made you a copy. Software and online games just weren’t that readily available, except maybe through Usenet if your were in the know.
Enough nostalgia. The big news this week is that John Romero, aka one of the creators of the hugely popular game, has released a brand new level for Doom. The new level is an alternate Boss level called Tech Gone Bad and is apparently quite a large level and takes place outside for the most part. The response from new and old fans of the original release has been positive. This isn’t a slicked up version of an old game. Tech Gone Bad uses the original engine and maintains the same look and feel of the original.
Here’s a screenshot. Gotta love those barrels of toxic waste. Ah memories…