Spotted Tim Garbo‘s Broken Breakout? on Itch this morning and the execution of this game is kind of what you’d call “thinking outside of the box”.
Broken Breakout? is just like classic Breakout, except…it’s not. But it still is. See, instead of moving the paddle to hit the ball, you move the entire playing field/world to hit the ball. Come to think of it, this isn’t thinking outside of the box at all because you’re still actually in the box. Maybe this is called playing with the box? Either way, I’m still thinking about the box. I don’t really know anymore.
Broken Breakout? is a prototype at the moment and it’s pretty entertaining. It’ll be interesting to see how and if this one is developed further. Have a look or get it via the links below: